Notch Notch
2026.2 2026.1 0.9.23
AI MCP
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Normalise Colour

Normalise Colour

Updated: 12 Jun 2026

Re-maps the range of colour in an image to between 0 and 1

image

Example .dfx

Method #

This node remaps the colour values of an image to be between 0 and 1. Useful for taking textures with large colour values and squashing them into a known range.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Active Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Affected Channels Toggle which of the RGBA channels are affected by the effect.
Min Colour Lowest value of the normalised colour range
Max Colour Highest value of the normalised colour range

The properties control the time at which the node is active. See Timeline for editing time segments.

ParameterDetails
Duration Control the duration of the node’s time segment.
  • Composition Duration : Use the length of the composition for the node’s time segment duration.
  • Custom : Set a custom duration for the node’s time segment.
Node Time The custom start and end time for the node.
Duration (Timecode) The length of the node’s time segment (in time).
Duration (Frames) The length of the node’s time segment (in frames).
Time Segment Enabled Set whether the node’s time segment is enabled or not in the Timeline.

Inputs

This node has no inputs.