Chunk Effector Deformer
Updated: 15 Sep 2026
Deforms geometry by transforming unconnected pieces with cloning effectorsUpdated: 15 Sep 2026
Deforms geometry by transforming unconnected pieces with cloning effectorsThis node moves unconnected sections of a mesh independently based on an input Cloning Effector. When used with Combine Geometry, each connected mesh will be treated as a unique chunk.
These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.
Control the inheritance of the transforms from the parent.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Weightmap | Add a weight map to determine where the deformer is more or less effective. |
| Apply Mode |
Choose whether the deformer applies to the individual vertices or the mesh chunks.
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| Transform Space |
Choose which transform space the deformer uses for deformation. Does not affect falloffs.
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| Blend Amount | Global override for how much the deformer affects the mesh. |
| Time Mode |
How the deformer updates with relation to the timecode..
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| Parameter | Details |
|---|---|
| Falloff Mode |
Which shape to use to calculate the falloff.
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| Falloff Axis |
Which axis the falloff should be oriented on.
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| Falloff Direction |
When using Planar mode, which directions to use to calculate the falloff.
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| Falloff Easing Mode |
Interpolation method used to calculate the falloff within its range of influence.
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| Falloff Size X | Size of the falloff range along the X axis. |
| Falloff Size Y | Size of the falloff range along the Y axis. |
| Falloff Size Z | Size of the falloff range along the Z axis. |
The properties control the time at which the node is active. See Timeline for editing time segments.
| Parameter | Details |
|---|---|
| Duration |
Control the duration of the node’s time segment.
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| Node Time | The custom start and end time for the node. |
| Duration (Timecode) | The length of the node’s time segment (in time). |
| Duration (Frames) | The length of the node’s time segment (in frames). |
| Time Segment Enabled | Set whether the node’s time segment is enabled or not in the Timeline. |
| Name | Description | Typical Input |
|---|---|---|
| Effectors | Connect a source effector to deform the mesh. Without an effector node added, no displacement will be made. | Sine Effector |
| Mask Image | Use an image to mask out areas for the deformer to not function. | Video Loader |
| Generated Weightmap | Add a weightmap to vary the strength of the deformer across the surface. | Generate Weightmap |
| Transform Modifiers | Apply the transforms of another node to this node. | Null |
| Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
| Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |
| Parameter Value Array | Used to set the parameters of the node using an array. | Parameter Array |
| Falloff Node | Use an input node to control the transformation values of the falloff. | Falloff |