Method
This node pre-composites a layer so it can be rendered inside another layer. Any exposed values from inside that layer will also be carried over into the new layer.
Attributes
Name | Description |
---|---|
Source Layer | Select a layer to precomposite. |
Render Width / Height | Change the width and height of the rendered layer. When set to 0, render width and height are set to scene resolution. |
Preview In Viewport | Preview the effect blended with alpha in the viewport. |
Preview RGB In Viewport | Preview the RGB values in the viewport. |
Preview Alpha In Viewport | Preview the alpha values in the viewport. |
Time Mode | Change relative time in which the precomped layer is running.
|
Time Offset | Offset the start time of the layer. |
Playback Speed | Speed at which the layer is played at. |
Looping | Enable or disable the layer from looping at the end. |
Loop Start Time | Offset the start time of the layer after each loop. |
Update Active | Enable or disable the layer from re-rendering to the current scene. When disabled, a static image will be output. |
Optimise Memory On Idle | This will dynamically remove memory data if the node isn’t active. This can optimise memory usage, but can cause issues loading a precomp if it is sufficiently large. |
Hide Handles, Bounding Boxes and Range Indicators | Toggles the visibility of handles, bounding boxes and range indicators. |
Inputs
Name | Description | Typical Node Input |
---|---|---|
Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Video Loader |
Alpha Image | Add an image to control the alpha values of the image. | Video Loader |
Outputs
Outputs an image or video that can be connected to any relevant video input, most commonly an Image 2D node.