Render Nodes
Method #
These nodes render the procedural distance fields as geometry or clouds using various methods.
![Heightmap Generator](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
This node is currently in development.
![Procedural Meshing](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/render-nodes/procedural-meshing/img/procedural-meshing-example.jpg)
Renders a procedural system as geometry.
![Procedural Shading Node](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/render-nodes/procedural-shading-node/img/procedural-shading-render-example-png.jpg)
Adjusts the shading of an object based on a procedural system.
![Volume Generator](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/render-nodes/volume-generator/img/procedural-volume-generator-example.jpg)
Renders a procedural system as a volume through voxels.
![Volumetric Tracer](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/render-nodes/volumetric-tracer/img/procedural-volume-tracer.jpg)
Renders a procedural as a volume through direct tracing.