Notch Notch Manual 0.9.23
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Spline Deformer

Spline Deformer

Deform a mesh along the path of a spline.

image

Example .dfx

Method #

This node deforms a mesh along the path of an input spline.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
Shift OffsetMove the centre point of the deformed mesh.
Shift ScaleScale the length of the mesh along the spline.
Spline Time ModeControls how the spline is evaluated for mesh deformation.
  • Knots : The mesh is deformed from control point to control point, taking the same amount of time to move between each control point on the spline.
  • Length : The mesh is deformed through the entire spline length, where each control point is normalised by the spline length, so the mesh will be deformed at a constant rate.
Position Delta XOffset the x position of the mesh from the spline before deformation.
Position Delta YOffset the y position of the mesh from the spline before deformation.
Position Delta ZOffset the z position of the mesh from the spline before deformation.
Show SplineToggle whether the spline is visible in the viewport.
Subdivision OrderToggle whether the deformer is added before or after the object is subdivided.
  • Before Subdivision : The deformation is applied before any subdivision is added.
  • After Subdivision : The deformation is applied after subdivision, or inbetween if the subdivision level property is modified.
Subdivision LevelThe subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function.

Inputs

NameDescriptionTypical Input
Spline NodesInput nodes that dictate the path the spline should take.Null
Falloff NodeUse an input node to control the transformation values of the falloff.Null
Generated WeightmapAdd a weightmap to vary the strength of the deformer across the surface.Generate Weightmap Deformer
Transform ModifierApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null

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