Spline DeformerDeform a mesh along the path of a spline.
This node deforms a mesh along the path of an input spline.
These properties control the core behaviours of the node.
|Shift Offset||Move the centre point of the deformed mesh.|
|Shift Scale||Scale the length of the mesh along the spline.|
|Spline Time Mode||Controls how the spline is evaluated for mesh deformation.
|Position Delta X||Offset the x position of the mesh from the spline before deformation.|
|Position Delta Y||Offset the y position of the mesh from the spline before deformation.|
|Position Delta Z||Offset the z position of the mesh from the spline before deformation.|
|Show Spline||Toggle whether the spline is visible in the viewport.|
|Subdivision Order||Toggle whether the deformer is added before or after the object is subdivided.
|Subdivision Level||The subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function.|
|Spline Nodes||Input nodes that dictate the path the spline should take.||Null|
|Falloff Node||Use an input node to control the transformation values of the falloff.||Null|
|Generated Weightmap||Add a weightmap to vary the strength of the deformer across the surface.||Generate Weightmap Deformer|
|Transform Modifiers||Apply the transforms of another node to this node.||Null|
|Target Node||Modifiy the rotations of the node to always direct the z axis towards the input.||Null|
|Local Transform Override||Apply the transforms of another node to this node, relative to its parent.||Null|