Notch Notch Manual 0.9.23
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Skybox

Skybox

Add a skybox to the scene.

image

image

Method #

This node defines a sky box which can be used as a background for a 3D scene. Sky boxes can be created from images that are arranged in a spherical or dual paraboloid format. The image is converted into a cube map to be used as a sky box. The cube map is stored in a 16-bit HDR format so HDR images may be used for the sky box.

The cube map created for the sky box may also be used as an environment map in the same way as an Environment Map node.

Parameters

These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

ParameterDetails
Position XMove along the local x-axis.
Position YMove along the local y-axis.
Position ZMove along the local z-axis.
Rotation HeadingRotate around the local y-axis.
Rotation PitchRotate around the local x-axis.
Rotation BankRotate around the local z-axis.
Scale XScale along the local x-axis.
Scale YScale along the local y-axis.
Scale ZScale along the local z-axis.

Toggle which transform channels should be inherited from the parent node. By default, all transforms will be inherited.

ParameterDetails
Position XToggle inheritance of the X Position from the parent.
Position YToggle inheritance of the Y Position from the parent.
Position ZToggle inheritance of the Z Position from the parent.
Rotation HeadingToggle inheritance of the Rotation Heading from the parent.
Rotation PitchToggle inheritance of the Rotation Pitch from the parent.
Rotation BankToggle inheritance of the Rotation Bank from the parent.
Scale XToggle inheritance of the X Scale from the parent.
Scale YToggle inheritance of the Y Scale from the parent.
Scale ZToggle inheritance of the Z Scale from the parent.
World Position OnlyInherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit TimeToggle inheritance of time from the parent.

These properties control the core behaviours of the node.

ParameterDetails
TextureChoose an image to use for the skybox.
Skybox BrightnessControl the brightness of the skybox.
Dual Paraboloid BrightnessChange the brightness of the skybox, and all nodes that reflect the skybox.
SizeControl the size of the skybox.
Blur AmountControl the amount of blur that is applied to the skybox.
Dual Paraboloid Blur AmountControl the amount of blur that is applied to the skybox when in dual paraboloid mode.
Render SkyboxToggle whether the skybox is rendered or not.
Apply As Environment MapToggle whether the skybox is applied as an environment map for reflections.
Skybox ResolutionControl the resolution of the skybox
DynamicToggle whether the skybox is dynamic.
Image Source MappingSelect which type of mapping should be used for the supplied image.
StereoscopicEnables stereoscopic 360 videos/images to be used within a stereoscopic setup. Requires a stereoscopic image to function properly.

Inputs

NameDescriptionTypical Input
Envmapped NodesNodes to be affected by the environment map.3D Object
Transform ModifierApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null