Notch Notch Manual 0.9.23
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Clone Cache

Clone Cache

Caches a clone system for faster and repeatable results.



Method #

The Clone Cache node allows baking of cloner animations to disk and playback of baked cloner animations. Caches playback deterministically, with minimal resources required for simulation. When the baking is finished the effectors can be disabled as they will no longer apply to the cache. Caches don’t save the cloned geometry, only the transforms and colour information - so you can swap out the cloned geometry at any time.

Setup #

  1. Prepare your clone scene with cloners and effectors.

  2. Add the Clone Cache node and connect the output of the cloner as it’s parent.

  3. In Property window for the Clone Cache node, click on the “bake now” button, then choose a file destination and baking rate. baking property window

Cloner baking can generate very large files. The frames per second, complexity, numbers of clones will influence the size of the baking file.


These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

Position XMove along the local x-axis.
Position YMove along the local y-axis.
Position ZMove along the local z-axis.
Rotation HeadingRotate around the local y-axis.
Rotation PitchRotate around the local x-axis.
Rotation BankRotate around the local z-axis.
Scale XScale along the local x-axis.
Scale YScale along the local y-axis.
Scale ZScale along the local z-axis.

Toggle which transform channels should be inherited from the parent node. By default, all transforms will be inherited.

Position XToggle inheritance of the X Position from the parent.
Position YToggle inheritance of the Y Position from the parent.
Position ZToggle inheritance of the Z Position from the parent.
Rotation HeadingToggle inheritance of the Rotation Heading from the parent.
Rotation PitchToggle inheritance of the Rotation Pitch from the parent.
Rotation BankToggle inheritance of the Rotation Bank from the parent.
Scale XToggle inheritance of the X Scale from the parent.
Scale YToggle inheritance of the Y Scale from the parent.
Scale ZToggle inheritance of the Z Scale from the parent.
World Position OnlyInherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit TimeToggle inheritance of time from the parent.

These properties control how the clone system is baked and where the cached file will be baked to.

Bake Now..Open the baking window for caching the clone system.
Clone CacheCached file to playback.

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