This section contains a group of mostly miscellaneous nodes.
|Generates a colour which can be input into various nodes.
|Colour Image Ramp
|Outputs individual colours based on an image input.
|Outputs colours or gradients, based on the colours selected.
|Add a comment on the nodegraph.
|Displays the debug log onto the rendered image.
|Displays an image in 2D space.
|Image 2D Equirectangular
|Warps a cube map into an equirectangular image in 2D space.
|Pre-composite a separate layer as a video source.
|Control how an image is mapped onto surfaces.
|Motion Direction Follower
|Generates a new transform from the movement of an input transform.
|Predicts the motion of an input transform.
|Send an OSC message every frame.
|Parent To Vertex
|Extract the tranforms of a point.
|Create a coloured region directly on the nodegraph.
|Renders all child nodes as a separate composition layer.
|Render To Surfaces
|Render the connected nodes onto object surfaces.
|Render To Texture
|Render the connected nodes as a video source.
|The Root node for the scene.
|Reprojects the camera view to a plane in 2D space.
|Select Render Layer For Child Nodes
|Allow nodes to switch between different Render Layers.
|Translates a child object along an input spline.
|Change the time step for child nodes.
|Triangle Octree Node
|This node is being deprecated and replaced.
|Trigger child animations from a condition.