Notch Notch Manual 0.9.23
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Gradient 2D Renderer

Gradient 2D Renderer

This node generates a 2D Gradient based on the positions and colours of active particles.

Method #

This node generates a 2D Gradient based on the positions and colours of active particles.

Parameters

These properties control the core behaviours of the node.

ParameterDetails
VisibleControl whether the node is visible or not to the scene.
AlphaHow much the rendered gradient blends with the scene.
Blend ModeHow the gradient blends with the scene. See Blend Modes for details.
Falloff ScaleScale the size of the falloff.
Falloff PowerHow strong the falloff is.
Sort Key ValueBiases the depth-based render order, to force the particle system to be drawn before or after other objects in the scene.

Inputs

NameDescriptionTypical Input
Rendered EmittersSpecify which emitters are rendered using this renderer. By default, all emitters connected to the same particle root as the renderer are rendered.Primitive Emitter
Transform ModifierApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null