Notch Notch Manual 0.9.23
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Image Emitter

Image Emitter

Emits ink into a field from an input image.

image

image

Method #

This node emits colour/ink into a field based on an input image, useful for making 2D field effects based on a video feed.

The outputs from this node are just its transforms, useful for having multiple nodes follow the same motions without controlling each of their transforms individually.

Parameters

These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

ParameterDetails
Position XMove along the local x-axis.
Position YMove along the local y-axis.
Position ZMove along the local z-axis.
Rotation HeadingRotate around the local y-axis.
Rotation PitchRotate around the local x-axis.
Rotation BankRotate around the local z-axis.
Scale XScale along the local x-axis.
Scale YScale along the local y-axis.
Scale ZScale along the local z-axis.

Toggle which transform channels should be inherited from the parent node. By default, all transforms will be inherited.

ParameterDetails
Position XToggle inheritance of the X Position from the parent.
Position YToggle inheritance of the Y Position from the parent.
Position ZToggle inheritance of the Z Position from the parent.
Rotation HeadingToggle inheritance of the Rotation Heading from the parent.
Rotation PitchToggle inheritance of the Rotation Pitch from the parent.
Rotation BankToggle inheritance of the Rotation Bank from the parent.
Scale XToggle inheritance of the X Scale from the parent.
Scale YToggle inheritance of the Y Scale from the parent.
Scale ZToggle inheritance of the Z Scale from the parent.
World Position OnlyInherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit TimeToggle inheritance of time from the parent.

These properties control the core behaviours of the node.

ParameterDetails
Colour ImageThe image used for the field. Can be overrided by an input image or video.
AmountHow strong the emitter is on the field.
Blend ModeHow the emitter blends into the field. See Blend Modes for details.
  • Solid : The emittedd ink replaces all the field.
  • Linear : The emittedd ink is blended with the field.
  • Additive : The emittedd ink is blended with the field.
  • Subtractive : The emittedd ink is subtracted with the field.
  • Max : The emittedd ink is uses the max value compared to the field.
  • Min : The emittedd ink is uses the min value compared to the field.
  • Light : The emittedd ink is blended with the field using the light blend mode.
  • Screen : The emittedd ink is blended with the field using the screen blend mode.
  • Premul Blend : The emittedd ink is premultiplied against its alpha before blending with the field.
Emit OnceWhen enabled, the object will only emit ink once into the field.

Inputs

NameDescriptionTypical Input
Image NodeImage used to generate a Ink from.Video Loader
Transform ModifierApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null