Method #
Geometry nodes all generate or are modified by geometry.
Geometry is generally hooked into the Root node, although they can be applied to any node - they will still appear in the scene as long as there is a path to a Root node; they will inherit the transformation values of parent nodes.
![3D Object](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/3d-object/img/node-geometry-3d-object_v2.jpg)
Add an imported 3D mesh to the scene.
![Auto Bounding Box](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
A bounding box generated from another nodes bounds.
![Bone](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
A bone for skeletal deformations.
![Bounding Box](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
A bounding zone for controlling other systems.
![Combine Geometry](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Merge multiple sources of geometry into one.
![Convex Hull](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Generates a mesh around another mesh.
![Decal](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/decal/img/decal.jpg)
Project a texture onto surfaces.
![Depth Camera / Kinect Mesh](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
This node generates a mesh from depth camera data.
![Exposable Null](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/exposable-null/img/exposablenullnode.jpg)
A transform which can be easily exposed for control by a media server.
![Extruded Spline](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Extrude a mesh along a spline.
![Face Tracking Geometry](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Generate a mesh from face tracking data.
![Freeze Geometry](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/freeze-geometry/img/freeeze-room.jpg)
Merges sources of geometry together, and freezes updates to save on processing.
![Geometry Exporter](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Export geometry to an external file format.
![Geometry Network Receiver](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
This node is in private beta, and requires a lot of technical setup. Please get in contact with us first if you wish to use it, at support@notch.one.
![Geometry Network Sender](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
This node is in private beta, and requires a lot of technical setup. Please get in contact with us first if you wish to use it, at support@notch.one.
![Image Plane](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/image-plane/img/node-geometry-image-plane_v1.jpg)
Render an image or video on a plane in 3D space.
![Imported 3D Scene](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Add an imported 3D scene to the project.
![Kinect1 Skeleton](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Control skeletal rigs from a Kinect 1.
![Kinect2 Skeleton](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Control skeletal rigs from a Kinect 2.
![Kinect4 Skeleton](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Control skeletal rigs from a Kinect 4 Azure.
![Line Renderer](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/line-renderer/img/node-geometry-line-renderer.jpg)
Render lines along the edges of geometry.
![Lines](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Draws lines between input nodes.
![Mocap Stream](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Use recorded Mocap Data
![Node Trail](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Creates a spline that follows a node.
![Null](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
A generic transform node.
![NVIDIA AR Body Tracker Skeleton](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/nvidia-ar-body-tracker-skeleton/img/node-geometry-nvidia-ar-body-tracker-skeleton_v1.jpg)
Control skeletal rigs from a camera feed with NVIDIA AR.
![OptiTrack Mocap Skeleton](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Control skeletal rigs from an OptiTrack system.
![Perception Neuron Mocap Skeleton](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Control skeletal rigs from a Perception Nueron system.
![Shape 3D](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/shape-3d/img/node-geometry-shape-3d.jpg)
Generate a 3D primitive mesh.
![Skybox](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/skybox/img/node-geometry-skybox.jpg)
Add a skybox to the scene.
![Spline](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Add a spline to the scene.
![Text](https://manual.notch.one/0.9.23/en/docs/nodes/geometry/text/img/node-geometry-text_v1.jpg)
Add text as geometry to the scene.
![Tweening Null](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Smooth the movement of an input node.
![XSens Mocap Skeleton](https://manual.notch.one/0.9.23/en/thumbPlaceholder.jpg)
Control skeletal rigs from an Xsens mocap system.