Notch Notch Manual 0.9.23
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VR Controller

VR Controller

Contains the transform data from a connected VR controller.

Method #

This node is an object with full position and rotation data from a VR controller or VR trackable node. It is generally used as a parent to other objects to provide them with position/rotations.

it can be also be used in tandem to an Extractor Node to extract button presses, where the output of the VR Touch Controller node is fed into the Source input of the Extractor node.

All nodes connected to this node are treated as if flowing to the parent node, and inherits any transformation changes along the chain. When connected to an Extractor modifier, various other properties become available for tracking the buttons and triggers.


These properties control the 3D transforms of the node. Transforms will generally be inherited by child nodes, although they can be ignored through the Inherit Transform Channels attributes.

Position XMove along the local x-axis.
Position YMove along the local y-axis.
Position ZMove along the local z-axis.
Rotation HeadingRotate around the local y-axis.
Rotation PitchRotate around the local x-axis.
Rotation BankRotate around the local z-axis.
Scale XScale along the local x-axis.
Scale YScale along the local y-axis.
Scale ZScale along the local z-axis.

Toggle which transform channels should be inherited from the parent node. By default, all transforms will be inherited.

Position XToggle inheritance of the X Position from the parent.
Position YToggle inheritance of the Y Position from the parent.
Position ZToggle inheritance of the Z Position from the parent.
Rotation HeadingToggle inheritance of the Rotation Heading from the parent.
Rotation PitchToggle inheritance of the Rotation Pitch from the parent.
Rotation BankToggle inheritance of the Rotation Bank from the parent.
Scale XToggle inheritance of the X Scale from the parent.
Scale YToggle inheritance of the Y Scale from the parent.
Scale ZToggle inheritance of the Z Scale from the parent.
World Position OnlyInherit the world position from the parent only, rotation and scale will be ignored. Overrides above properties.
Inherit TimeToggle inheritance of time from the parent.

These properties control the core behaviours of the node.

Controller IdSelect which VR Controller is to be tracked.
Inherit Parent Node TransformToggle the ability to inherit the transform of the parent node.


NameDescriptionTypical Input
Transform ModifierApply the transforms of another node to this node.Null
Target NodeModifiy the rotations of the node to always direct the z axis towards the input.Null
Local Transform OverrideApply the transforms of another node to this node, relative to its parent.Null