Sound ModifierGenerates a modifier value based on the waveform of an audio source.
This node outputs a modifier value based on the waveform of an audio file or a live captured audio input. The waveform is processed using a set of parameters, allowing for greater control over how the sound is interpreted.
The output is a numeric value that can be further processed with other modifiers, or directly connected to a parameter in another node, using the operation method selected.
These properties control the core behaviours of the node.
|Current Value||Shows the current value of the effect. Cannot be directly changed.|
|Blend Amount||The amount to blend the input modifier’s value with it’s new value.|
|Sound||Sound file used for the modifier.|
|Looping||Controls whether the sound loops across timeline loops or resets. Only functions if a sound is selected within this node and a sound source isn’t connected to the Sound input.|
|Operation||The operation to be performed on the targeted parameter.
|Restore Values||Toggle whether the values restore to 0. If unchecked, generated values incrementally add to the modifier value.|
|Frequency Band||Sets the Band EQ to one of the given presets.|
|Band EQ||Selects and weights the frequency bands to be used from the sound file.|
|Time Offset||Offsets the time the value is modified from the time the waveform is played.|
|Change Threshold||Changes the threshold for what counts toward the modifier.|
|Attack||Controls the initial time between the current value to the peak.|
|Decay||Controls the time between the peak to the sustain level.|
|Min Value||Acts as a minimum threshold for extracting a range of values from the audio feed.|
|Max Value||Acts as a maximum threshold for extracting a range of values from the audio feed.|
|Max Clamp||Clamps the result.|
|Spikiness||Accentuates peaks in the waveform so they are sharper.|
|Scale||Adjust the scale/range of the modifier.|
|Offset||Offset the waveform.|
|Smoothness||Adjust the amount of smoothing to applied to the output value.|
|Waveform||A visual representation of the output of the node.|
|Sound||Use the waveform from a given Play Sound or Capture Sound node.||Play Sound|