Displacement
Method #
These nodes apply spatial displacements in a procedural system. In contrast to mesh deformers they deform space rather than vertices, so their displacements can have far greater detail than the original surface.
This node must have a path to a Procedural Root to function.
![FBM Displacement](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/displacement/fbm-displacement/img/procedural-fbm.jpg)
Apply FBM deformation to a procedural.
![Fluid Affector](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/displacement/fluid-affector/img/procedural-fluid-affector-example-png.jpg)
Apply a fluid deformation to a procedural.
![Melt](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/displacement/melt/img/procedural-melt-example-1.jpg)
Smooth a procedural.
![Onion](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/displacement/onion/img/procedural-onion-example.jpg)
Layer the surfaces of the procedural.
![Pyroclastic Displacement](https://manual.notch.one/0.9.23/en/docs/nodes/procedural/displacement/pyroclastic-displacement/img/procedural-pyroclastic-displacement-example-png.jpg)
Add blobby noise to a procedural.