Techniques
Raytracing Techniques
Use Notch's Raytracer and Pathtracer.
| Raytracing Basics | How to enable raytracing in your scene. |
| Raytracing Lighting | Using lights with the Raytracer |
| Raytracing Nodes | Constructing your Raytracing nodegraph. |
| Raytracing Materials | Material setups with the Raytracer |
| Refining and Denoising | Refining and Denoising |
| Reflections and Refractions | Achieving Reflections, Refractions with the Raytracer and Pathtracer. |
| Cloners and Particles | Using Cloners & Particles with the Raytracer |
| Pathtracer | Using the Pathtracer |
Substance
Using Substance suite with Notch
| Substance Designer Exports | Using Substance Designer Exports |
| Substance Designer Materials with Procedurals | Using Substance Designer Materials with Procedurals Meshes. |
| Substance Painter Exports | Using Substance Painter exports |
Virtual Production
“Virtual production” covers a range of techniques used by the event/broadcast/film industries to blend the virtual and physical world and create immersive experiences for both the audiences and sometimes the participants.
| Location & Specs | Understanding the environmental and physical requirements. |
| Pre-visualisation | Sell your concept and test your ideas |
| Front-plate and Back-plate | Front, back, shot plates... |
| Integration & Control | Virtual productions, aren't purely virtual. |
| Optimisation tools for Virtual Production | Optimising your VP scenes |
| The Obvious | All the obvious things. |
| VP Shipped Resources | Various resources to help you build your VP set |
| Live Network Editing | How to react in real-time on-site. |
VR
Notch offers an incredibly simple yet powerful workflow for Virtual Reality.
| Using Headset VR | Adding VR headset support to your project is tremendously easy. |
| Creating VR 360 Videos | Notch is able to treat, animate, augment and export VR / 360 videos all in one tool with completely real-time editing and in-headset preview - an offering not available in any other package. Key to creating VR / 360 content is the ability to create your content using a VR headset, before rendering out to VR / 360 video. |
Topics
| Blend Modes | Blend Modes control how images are blended together and overlaid. |
| Node Hierarchies | Nodes are connected in a parent / child hierarchy. |
| Antialiasing Methods | Choosing the right antialiasing technique. |
| Bake Lighting | Bake lighting for |
| Fake Glass Material | Perfecting glass materials. |
| HLSL Shaders | Write a line of HLSL code to implement your own CSG operation. |
| Procedural CSG Operations | Perform Boolean operations between the different procedural generators. |
| Real-Time Reflections: A Practical Guide | Reflections are one of the most important parts of a realistic scene, and often times the different techniques can get confusing or muddled up. |