Exporting a proxy block to a media server allows you to control a Notch standalone running on the same or different PC. Useful for outboard rendering – or scenarios where the media server does not have a GPU powerful enough to render generative graphics.

Features supported

  • Pass textures/video from media server to Notch (e.g. SDI capture)
  • Pass textures/video out of Notch into Media server (the resulting output)
  • Control properties exposed in the Notch project
  • Render Notch content at frame intervals (i.e. surface rate of 60fps, Notch rate at 30fps)


Two components are needed for a proxy block setup to work:

  • A Notch Proxy Block loaded into a media server, addressing the IP and port number of the PC running standalone
  • A Notch Standalone executable configured to listen out for proxy block connections.

Generating & Running the Standalone

  • Go to Project -> Compile Standalone
  • Export the standalone to a relevant independent PC
  • Run the standalone using the +proxyreceiverport 12345 parameter, setting the listening port as you see fit.

Generating & Configuring the Proxy Block

  • Go to Project > Compile Proxy Block
  • Export the block to the relevant Media Server file location
  • Import inside the Media Server as any regular Notch Block
  • In the blocks exposed parameters, you will find fields for IP address and Port number to connect to the Standalone