Method
This node applies a Droste function to the image, creating an infinitely warping warp.
Raw texture |
Processed texture |
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![Raw Guitar Image]() |
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Example Nodegraph |
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Attributes
Name |
Description |
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Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Animation Rate |
Change the rate at which the sine wave is animated. |
Focal Point Offset X/Y |
Move the centre point of the Droste effect. |
Matrix Coefs X |
Pinches and stretches the Image Inward. |
Matrix Coefs Y |
Radial twist amount. |
Matrix Coefs Z |
Shift the radial twist inward and outward. |
Matrix Coefs W |
Stretch the image around the focal point. |
Spiral Multiplier |
Multiply the radial twist, so it twists more |
Update Time Mode |
How the effect updates with relation to the time code.
- Locked To Timecode, The effect is locked to the time code and the same time on the time code will always yield the same image output.
- Running / Looping, The effect is disconnected from the time code and will loop seamlessly at the end of the layer. This also means that animated speed values will change smoothly.
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Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
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Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Envelope Modifier |
Outputs
There are no outputs from this node.