This node captures the video from the view port and exports to a chosen directory. It is important to note that even if this node is attached to multiple Camera’s, it will only run if that Camera is being used in the scene. To render multiple camera’s in a scene, you should use multiple Render To Texture nodes.
|Active||Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance.|
|Blend Amount||Changes the opacity of the new effect over the original image.|
|Export Properties||Open the Export Video Settings Window.|
|Filename||The filename and path location of the saved video.|
|Width||The width of the exported video.|
|Height||The height of the exported video.|
|Export Type||How the Video will be exported.|
|Codec||Which Video Codec will be used in to export.|
|Quality||The Overall quality of the exported Video. Greater quality means greater time export times.|
|FPS||The Frames Per Second the video will be export at.|
|Write Alpha Channel||Include an alpha channel in the video export. This is not compatible with some export types.|
|Write Audio||Include audio in th exported video file.|
|Audio Offset (Frames||Offset the exported audio from the video.|
There are no inputs for this node.
There are no outputs from this node.