Method
This node buffers a frame for a period of time, before updating based on the “Frame Grab Rate”.
Raw texture |
Processed texture |
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![Raw Guitar Image]() |
![Frame Buffer]() |
Example Nodegraph |
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Attributes
Name |
Description |
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Blend Amount |
Changes the opacity of the new effect over the original image. |
Frame Grab Active |
Toggle whether a new frame can be grabbed. |
Frame Grab Rate |
How many frames ahead the new frame is buffered. |
Inputs
Name |
Description |
Typical Node Input |
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Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Envelope Modifier |
Outputs
There are no outputs from this node.