Method
Add planar environment map node to the scene, this will display a 2D environment map to surfaces facing it.
*Multiple planar environment maps can be added to a scene to reflect different maps in different directions.
Example |
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Nodegraph Example |
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Attributes
Name |
Description |
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Envmap Image |
Image used for the environment map. |
Brightness |
How bright the light is. |
Wrap Mode U / V |
How the image wraps along the U / V axis.
- Repeat, Repeat the same image to infinity.
- Clamp, The end pixels of the image are stretched to infinity.
- Border With Black, Replace the edges of the image with infinity.
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Inputs
Name |
Description |
Typical Node Input |
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Objects |
Control which objects are affected. |
3D Object |
Envmap Controllers |
Overrides environment map attributes using a null node. |
Null |
Envmap Image |
Override the image in the attributes with an input image. |
Video Loader |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Local Transform Override |
Override the transformation values of the node, relative to its parent. |
Null |
Outputs
All nodes connected to this node are treated as if flowing to the parent node, and inherits any transformation changes along the chain.