This reads an array of transforms from a table resource. The array is used to instance the child subtree of the node – so the subtree / children are re-rendered for every transform in the array. The number of elements in the array will match the number of rows (Table) or items (Flat list) in the table.

See the Array Sources node to see how this node is used in the nodegraph to multi-instance child nodes.

Each transform channel (position, rotation, scale) can be:

  • attached to a column of the table (in Table mode)
  • step offset for each item
  • be kept constant



Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the y-axis.
Rotation Pitch Rotate the object about the x-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Inherit Transform Channels

Toggle which transform channels should be inherited. By default, all are on.


Name Description
CSV File The table resource.
Table Layout
  • Flat List, A row of separated values.
  • Table, Row per point: The more traditional 2D table layout
  • Verity Drones, Loads the positional data from a verity drone system.
CSV Entries Per Transform Used for 1D/Flat List setups, where you need to specify the number of CSV instances per transform instance
Apply Node Transforms To Array Elements Only When Enabled, transform changes applied to this nodes transform properties will also be applied to the array elements, and carried onto any nodes this data is used.
Position Conversion Conversion type:
  • None, No conversion
  • LatLon To Cartesian, Convert from latitude/longitude to cartesian coordinates.
Rotation Conversion Conversion type:
  • None, No conversion
  • Degrees To Radians, Convert from degrees to radians.
Static Data – No Dynamic Updates The array data is only processed once, not per frame.

Channel Data

Name Description
Channel Source – Position/Rotation/Scale X/Y/Z
  • CSV Data : Read the value from the table
  • Constant: Set all the values for this attribute as a single constant value
  • Stepped: Step the position by the Channel Offset for each entry
CSV Index – Position X/Y/Z Behavior depends on Table Layout:
  • Table, The column that holds the data (First column = 0)
  • Flat List, The index of the item in the separated values (First item = 0)
Channel Offset – Position X/Y/Z Offsets by the given amount (regardless of CSV Data, Constant, Stepped)
Channel Scale – Position X/Y/Z Behavior depends on Channel Source:
  • CSV Data, Scales the table value by this amount
  • Constant, No effect
  • Stepped, Step increases the value for every instance by this value


Name Description Typical Node Input
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null


This node outputs a transform array – which may be used directly with a Clone To Transform Array, or to clone other nodes within Field or Particle systems.