Method
Use the decal node to project a texture onto surfaces.
Notch logo decal |
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Decal nodegraph |
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Sample
Transform
Name |
Description |
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Position X |
Move its position along the x-axis in local space. |
Position Y |
Move its position along the y-axis in local space. |
Position Z |
Move its position along the z-axis in local space. |
Rotation Heading |
Rotate the object about the y-axis. |
Rotation Pitch |
Rotate the object about the x-axis. |
Rotation Bank |
Rotate the object about the z-axis. |
Scale X |
Scale along the x-axis. |
Scale Y |
Scale along the y-axis. |
Scale Z |
Scale along the z-axis. |
Attributes
Name |
Description |
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Mapping type |
Sets the mapping type for the decal |
Original UV’s |
uses the shapes UVs |
Colour |
Adds colour to the texture |
Blend Amount |
Sets the blend of the texture |
Normal Falloff |
Sets the falloff of the texture |
Texture Filter Mode |
Toggles between Point, Bilinear and Anisotropic |
Texture Wrap Mode U |
Toggles between Repeat, clamped and Border with black |
Texture Wrap Mode V |
Toggles between Repeat, clamped and Border with black |
UV Transform
Name |
Description |
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UV Scale X |
Scale the UV texture along the X axis. |
UV Scale Y |
Scale the UV texture along the Y axis. |
UV Offset X |
Offset the UV texture along the X axis. |
UV Offset Y |
Offset the UV texture along the Y axis. |
Falloff
Name |
Description |
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Falloff Enabled |
toggles off and on |
Falloff Shape |
Sets the shape of the falloff. |
Falloff Range |
Sets the range of the falloff |
Falloff Inner Range |
Sets the inner range of the falloff |
Falloff Curve Power |
Sets the power of the falloff |
Invert Falloff |
toggles off and on inverting the falloff |
Falloff Curve |
Sets the fall of curve |
Inputs
Name |
Description |
Typical Node Input |
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Affected Objects |
Select which objects should be affected by the decal. |
3D Object |
Image |
Image to apply to the object. |
Video Loader |
Mapping |
Add a mapping node to control how the mapping affects the shape. |
Mapping |
Falloff Node |
Use an input node to control the falloff of the Decal |
Null |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Local Transform Override |
Override the transformation values of the node, relative to its parent. |
Null |
Outputs
All nodes connected to this node are treated as if flowing to the parent node, and inherits any transformation changes along the chain.