Input Output
Method #
These nodes control where video is imported from, and where video is output to. Can be applied to all the same nodes as the Video Processing group.
| Colour and Depth Source | Combines two input images and generates a depth camera source from them. |
| Depth Camera / Kinect Source | Read colour and depth data from a Kinect or RealSense camera. |
| GBuffer To Image | Allows GBuffer channels from a rendered scene to be used as video nodes for compositing or export purposes. |
| Image File Loader | Loads an image from disk based on a specified filename. |
| Image Tile File Loader | Loads a series of images from disk and composes them as tiles inside a single large texture. |
| Multiplex Sources | Takes multiple video inputs and outputs a single video based on the Source Index attribute. |
| Rendered Video Source | Output the rendered image from a Render Layer node for other nodes to use. |
| Video Clip | An alternative source for an imported video or image source from the resources window. |
| Video In Source | Use input from a video capture device (DirectShow / Media Foundation). |
| Video Loader | Source for a video or image from a file or from a media server (when running as a block). |
| Video NDI Source | Use input from an NDI IP video stream. |