Generate Normal Map
Method #
This node generates a normal map based off the luminance values from an image.
Raw texture | Processed texture | Practical demonstration. |
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Parameters
These properties control the core behaviours of the node.
Parameter Details
Preview In Viewport Preview the effect blended with alpha in the viewport.
Preview RGB In Viewport Preview the colour values in the viewport.
Preview Alpha In Viewport Preview the alpha values in the viewport.
Depth Scale Control the scale of the depth in the normal map.
Invert Normal X/Y/Z Invert the direction for the normals generated along each axis.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
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Preview In Viewport | Preview the effect blended with alpha in the viewport. |
Preview RGB In Viewport | Preview the colour values in the viewport. |
Preview Alpha In Viewport | Preview the alpha values in the viewport. |
Depth Scale | Control the scale of the depth in the normal map. |
Invert Normal X/Y/Z | Invert the direction for the normals generated along each axis. |
Name | Description | Typical Input |
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Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. | Envelope Modifier |