Dither
Add a dithering effect to the image.
This node applies a dithering effect, which attempt to simulate the creation of new colours in an image by creating a varying pattern from the colours available. Useful for breaking up banding in an image, or adding a pixelated pattern. Each pattern generated uses a different bit depth, and a different method for generating the dithering pattern.
These properties control the core behaviours of the node.
Parameter | Details |
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Active | Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Blend Amount | Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) | Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) | Change how the generated effect blends with the parent image alpha. |
Mode | Which method of dithering should be used. |
Toggle which of the RGBA channels are affected by the effect.
Name | Description | Typical Input |
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Colour Source | Affect the colour of the dither. | Colour Ramp |