Life Colour Shading
Method #
This node colours particles based on their life using a gradient generated by interpolating between four colour values. Weights and scales are all summed and normalised, so creating increasing the value of one proportionally decreases the value of others.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Life Colour 0 The first colour the particles are given.
Life Colour 1 The second colour the particles are given.
Life Colour 2 The third colour the particles are given.
Life Colour 3 You can probably guess the pattern.
Weights How much time is spent on each colour for all particles after spawn.
Scales Scale the time spent on each weight.
Weight How much the colour shading affects the colour of the particles.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Life Colour 0 | The first colour the particles are given. |
Life Colour 1 | The second colour the particles are given. |
Life Colour 2 | The third colour the particles are given. |
Life Colour 3 | You can probably guess the pattern. |
Weights | How much time is spent on each colour for all particles after spawn. |
Scales | Scale the time spent on each weight. |
Weight | How much the colour shading affects the colour of the particles. |
Name | Description | Typical Input |
---|---|---|
Affected Emitters | Choose which particle emitters can be affected by the affector. | Primitive Emitter |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |