Proximity Modifier
Method #
This node generates values based on the distance between the nodes current position and the position of an input “tracked” position. Useful for checking if a node has moved within range of another, or measuring how close a node is to another node.
The node only calculates distance based on the origin of the input node, so objects with large bounding boxes should be tested with this in mind.
The output is a numeric value that can be further processed with other modifiers, or directly connected to a parameter in another node, using the operation method selected.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Current Value Shows the current value of the effect. Cannot be directly changed.
Blend Amount The amount to blend the input modifier’s value with it’s new value.
Scale Adjust the scale/range of the modifier.
Operation The operation to be performed on the targeted parameter.
- Add : Adds to the parameter value.
- Subtract : Subtracts from the parameter value.
- Multiply : Multiplies the parameter value.
- Replace : Replaces the parameter value.
Inner Distance Inner range, where the maximum value is applied.
Outer Distance Outer range, within which values will be generated linearly to the inner distance.
Use X / Y / Z Select which axis are used when calculating proximity distance.
These properties control the 3D transforms of the point to draw proximity to.
Parameter Details
Position X / Y / Z Set the position for which you want to test if any target nodes are in range of.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Current Value | Shows the current value of the effect. Cannot be directly changed. |
Blend Amount | The amount to blend the input modifier’s value with it’s new value. |
Scale | Adjust the scale/range of the modifier. |
Operation | The operation to be performed on the targeted parameter.
|
Inner Distance | Inner range, where the maximum value is applied. |
Outer Distance | Outer range, within which values will be generated linearly to the inner distance. |
Use X / Y / Z | Select which axis are used when calculating proximity distance. |
These properties control the 3D transforms of the point to draw proximity to.
Parameter | Details |
---|---|
Position X / Y / Z | Set the position for which you want to test if any target nodes are in range of. |
Name | Description | Typical Input |
---|---|---|
Target Node | The node which will be tracked. | Null |