Planar Environment Map
Method #
Add planar environment map node to the scene, this will display a 2D environment map to surfaces facing it.
Multiple planar environment maps can be added to a scene to reflect different maps in different directions.
Parameters
These properties control the core behaviours of the node.
Parameter Details
Envmap Image Image used for the environment map.
Brightness How bright the light is.
Wrap Mode U / V How the image wraps along the U / V axis.
- Repeat : Repeat the same image to infinity.
- Clamp : The end pixels of the image are stretched to infinity.
- Border With Black : Replace the edges of the image with infinity.
Inputs
These properties control the core behaviours of the node.
Parameter | Details |
---|---|
Envmap Image | Image used for the environment map. |
Brightness | How bright the light is. |
Wrap Mode U / V | How the image wraps along the U / V axis.
|
Name | Description | Typical Input |
---|---|---|
Objects | Control which objects are affected by the lighting. | 3D Object |
Envmap Controllers | Overrides environment map attributes using a null node. | Null |
Envmap Image | Override the environment image in the attributes with an input image from the nodegraph. | Video Loader |
Transform Modifiers | Apply the transforms of another node to this node. | Null |
Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |