Spline Deformer
Deform a mesh along the path of a spline.

This node deforms a mesh along the path of an input spline.
These properties control the core behaviours of the node.
| Parameter | Details |
|---|---|
| Shift Offset | Move the centre point of the deformed mesh. |
| Shift Scale | Scale the length of the mesh along the spline. |
| Spline Time Mode | Controls how the spline is evaluated for mesh deformation.
|
| Position Delta X | Offset the x position of the mesh from the spline before deformation. |
| Position Delta Y | Offset the y position of the mesh from the spline before deformation. |
| Position Delta Z | Offset the z position of the mesh from the spline before deformation. |
| Show Spline | Toggle whether the spline is visible in the viewport. |
| Subdivision Order | Toggle whether the deformer is added before or after the object is subdivided.
|
| Subdivision Level | The subdivision level at which the deformer is applied. Subdivision Order must be set to After Subdivision to Function. |
| Name | Description | Typical Input |
|---|---|---|
| Spline Nodes | Input nodes that dictate the path the spline should take. | Null |
| Falloff Node | Use an input node to control the transformation values of the falloff. | Null |
| Generated Weightmap | Add a weightmap to vary the strength of the deformer across the surface. | Generate Weightmap Deformer |
| Transform Modifiers | Apply the transforms of another node to this node. | Null |
| Target Node | Modifiy the rotations of the node to always direct the z axis towards the input. | Null |
| Local Transform Override | Apply the transforms of another node to this node, relative to its parent. | Null |