AddInput()
  
  
 
      Purpose #
Creates an input connection between a node and a property.
Syntax #
void AddInput(object node, String property_name);
Parameters
| node | The node to connect an input from. | 
| property_name | The name of the property to connect an input to. | 
Example #
function Update()
{ 
    layer = Document.FindLayer("My Layer");
    node = layer.FindNode("Image 2D");
    mathNode = layer.FindNode("Math Modifier");
    node.AddInput(mathNode, "Position X");
}

