Method
This node generates a normal map based off the luminance values from an image.
Raw texture |
Processed texture |
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![Raw Guitar Image]() |
![Generate Normal Map]() |
Example Nodegraph |
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![]() |
Attributes
Name |
Description |
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Blend Amount |
Changes the opacity of the new effect over the original image. |
Depth Scale |
Control the scale of the depth in the Normal Map. |
Invert Normal X/Y/Z |
Invert the direction for the normals generated along each axis. |
Inputs
Name |
Description |
Typical Node Input |
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Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Envelope Modifier |
Outputs
There are no outputs from this node.