Method
This node blurs the image in a direction.
Raw texture |
Processed texture |
Modified texture |
---|
![Raw Guitar Image]() |
![Directional Blur]() |
![Directional Blur]() |
Example Nodegraph |
---|
![]() |
Transform
Name |
Description |
---|
Position X |
Move its position along the x-axis in local space. |
Position Y |
Move its position along the y-axis in local space. |
Position Z |
Move its position along the z-axis in local space. |
Rotation Heading |
Rotate the object about the y-axis. |
Rotation Pitch |
Rotate the object about the x-axis. |
Rotation Bank |
Rotate the object about the z-axis. |
Scale X |
Scale along the x-axis. |
Scale Y |
Scale along the y-axis. |
Scale Z |
Scale along the z-axis. |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name |
Description |
---|
Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Blur Length |
How far the image is blurred. |
Angle |
Edit the rotation of the effect. |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
---|
Blur Length Image |
Use an image to control the length of the blur. Darker parts of the image are affected more by the blur. |
Image Plane |
Angle Image |
Use an image to control the angle the image is blurred in. |
Image Plane |
Outputs
There are no outputs from this node.