Method
This node warps an image with a ripple emanating from the centre of the screen.
Raw texture |
Processed texture |
---|
![Raw Guitar Image]() |
![Turbulence Warp]() |
Example Nodegraph |
---|
![]() |
Attributes
Name |
Description |
---|
Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Displacement Amount |
How much the warp effect displaces the image. |
Noise Scale |
Scale the size of any noise generated. |
Lacunarity |
How large the gaps between the generated noise is. |
Gain |
The smoothness of the generated noise. |
Falloff Range |
Limit the range from which the warp falls off an becomes ineffective. |
Animation Rate |
Control the speed at which the noise is animated. |
Update Time Mode |
How the effect updates with relation to the time code.
- Locked To Timecode, The effect is locked to the time code and the same time on the time code will always yield the same image output.
- Running / Looping, The effect is disconnected from the time code and will loop seamlessly at the end of the layer. This also means that animated speed values will change smoothly.
|
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
---|
Falloff Node |
Add a gradient that controls how far the effect affects the image. |
Gradient 2D |
Mask Image |
An area which is not affected by the warp effect. |
Image Plane |
Active |
Enables or disables the effect. Disabling the effect means it will no longer compute, so disabling a node when not in use can improve performance. |
Envelope Modifier |
Outputs
There are no outputs from this node.