Purpose
Sets the UV scale and offset of an element from an Exposable Transform Array node.
Syntax
void SetTransformArrayUVScaleOffset(int elementID, float scaleX, float scaleY, float offsetX, float offsetY);
- elementID: The element ID to set.
- scaleX: The scale X value.
- scaleY: The scale Y value.
- offsetX: The offset X value.
- offsetY: The offset Y value.
Example
function Update() {
layer = Document.FindLayer("My Layer");
node = layer.FindNode("Exposable Transform Array");
node.SetTransformArrayUVScaleOffset(0, 1.0, 1.0, 0.0, 00);
}