Method
This node allows a Field Level Set System to be used as a procedural generator source. This path is useful for generating fluid like meshes via the Procedural Meshing Node.
Example |
---|
![]() |
Example Nodegraph |
---|
![]() |
Attributes
CSG Mode |
These options change how this node combines with the rest of the procedural system. To find out more, see CSG Operation.
- Replace, Replaces the previous procedural system.
- Union, Adds the new procedural to the old procedural system.
- Intersection, Interesects the new procedural with the old procedural.
- Subtract, Subtracts the new procedural from the previous procedural system.
- Blend, Blends between both procedurals – driven by the CSG Blend Weight.
- Union Blend, A combination of Union and Blend – driven by the CSG Blend Weight.
- Smooth Union, The new procedural is added to the old, and smoothing is applied to the outcome. Driven by the CSG Blend Weight.
- Smooth Subtract, The new procedural is subtracted from the old, and smoothing is applied to the outcome. Driven by the CSG Blend Weight.
- Offset, Adds one procedural ontop of the other another.
- Custom Code, allows you to enter your own expression code.
|
CSG Blend Weight |
How much the new procedural blends with the old procedurals, depending on the CSG Blend Mode. |
Material Colour |
Modify the colour for the procedural material. |
Custom CSG Code |
Type your Custom code here, using the HLSL language. Read more on Editable Code. |
Affect Colour |
Toggles whether colour is used or not. |
Inputs
Name |
Description |
Typical Node Input |
---|
Field Source |
Connect a Field Level Set root to generate the procedural shape. |
Field Level Set Root |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Local Transform Override |
Override the transformation values of the node, relative to its parent. |
Null |
Outputs
There are no outputs from this node.