Method
Stretches a cross section of the image.
Raw texture |
Processed texture |
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![Raw Guitar Image]() |
![Stretch]() |
Example Nodegraph |
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Attributes
Name |
Description |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Amount |
How strong an effect will be applied to the image. |
Position |
Move the position of the stretch |
Rotation |
Change the rotation of the stretch |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
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Image Node |
Used to alter the shape of the stretch |
Image Plane |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Outputs
There are no outputs from this node.