Method
This node automatically creates a keyed mask for a video.
Raw texture |
Processed texture |
Retouched texture |
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![Auto Key]() |
![Auto Key Clean]() |
Example Nodegraph |
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Attributes
Name |
Description |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Output Mask Only |
Toggle whether to only output the greyscale mask. |
Invert Mask |
Invert the greyscale output mask. |
Blend Mode |
Choose how the image blends with the scene. See Blend Modes for details. |
Process HSV |
Toggles whether processing is done in HSV colour space. |
Show Colours |
Visualise the colours that were extracted from the input image and used for auto-keying. |
Hardness |
Change the Hardness at the edges of the mask |
Vignette Width |
Controls the width of the centre vignette, inside which the weight of likeliness of colours being used as key colours is reduced. |
Colour Difference |
The threshold of tolerance of difference between key and source pixel colours, inside which the pixel is considered visible / part of the mask. |
Hue Difference |
Toggles whether processing is done in HSV colour space. |
Saturation Difference |
Control the difference in saturation. |
Luminance Diffrerence |
Control the difference in luminance. |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Input |
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Key Colour Source Image |
The image colour you want to key out. |
Video Source |
Vignette Mask Image |
Image gradually fades into the background. |
Video Source |
Outputs
There are no outputs from this node.