Method
This node allows you to use the colour values from the different colour channels and blend them together, similar to the Channel Boolean but with much greater control.
Raw texture |
Processed texture |
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Example Nodegraph |
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Attributes
Name |
Description |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
R/G/B/A Channel – R/G/B/A Amount |
How much of each RGBA channel is used in a different channel. |
R/G/B/A Blend Mode |
How the RGBA Values Blend with the other RGBA channels. See Blend Modes for more. |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Envelope Modifier |
Outputs
There are no outputs from this node.