Method

This effect blurs the bright parts of the image over the darker parts of the image, using a method that is resolution independent. Unlike the Glow node, Glow 2 is more resolution independent which means if the resolution is changed within your project the glow will still look the same.

Raw texture Processed texture Modified texture
Example Nodegraph

Attributes

Name Description
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Intensity The intensity of the effect that is applied.
Blur Size Change the size of the blur based on the blur scale.
Blur Scale How far the blur should push out. This is multiplied by the distance of the pixel from the center of the image.
Threshold The luminance threshold at which a pixel will contribute to the effect.
Threshold Mode Select how the Threshold is calculated.
  • RGB, The glow effect is done on the RGB values individually.
  • Luminance, The glow effect is done on the Luminance values for all objects in the scene.
Apply to Opaque Objects Only Toggle whether the effect only applies to opaque objects.
Wrap X Wrap the image on the left and right edges, so the glow overflows on each side.
Warp Y Wrap the image on the top and bottom edges, so the glow overflows on each side.

Affect Channels

Select which of the RGBA colour channels are affected by the effect.

Inputs

Name Description Typical Node Input
Glow Mask Image Use a mask image to control where the output is most or least affected by the effect, based on the mask images luminance. Image Plane
Effect Image Amount Changes how much the Effect affects the image, based on an input image. Video Loader
Glow Size Image Changes the size of the glow for different parts of the image, based on an input image. Video Loader
Affected Objects Change which objects are affects by the effect. by default, all objects are affected. 3D Object
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. Envelope Modifier

Outputs

There are no outputs from this node.