Method
This node shades particles based on scene lighting. The lighting calculation is an approximation based on the particle’s distance to the light and its facing direction, which is determined by either the particle’s normal if available or the orientation of the camera, giving a specular-like result. The Facing Direction Amount parameter controls the weighting of the facing direction effect so it can be blended out, leaving only the attenuation distance to generate the lighting effect.
Shadows cast between particles are not calculated by this node. To calculate shadows from particles use either the Volume Shadow Shading or Voxel Cone Shading nodes.
Example |
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Transform
Name | Description |
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Position X | Position x in local space |
Position Y | Position y in local space |
Position Z | Position z in local space |
Rotation Heading | Rotation around y axis in local space |
Rotation Pitch | Rotation around x axis in local space |
Rotation Bank | Rotation around z axis in local space |
Scale X | Scale along the x axis in local space |
Scale Y | Scale along the y axis in local space |
Scale Z | Scale along the z axis in local space |
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
Attributes
Name | Description |
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Facing Direction Amount | Weighting of the facing direction calculation as part of the lighting effect. |
Facing Angle Range | The angle range of the facing direction calculation: larger values produce a softer result. |
Blend Mode | Choose how the particle colours blend to the source colours |
Blend Amount | Control how much the shader affects the particles. |
Inputs
Name | Description | Typical Node Input |
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Affecting Lights | The light nodes used to calculate lighting on the particles. | Light |
Affected Emitters | Choose which emitters can be affected by the affector. | Primitive Emitter |
Transform Modifier | Links all transform properties to the input node. | Null |
Target Node | Always faces the x-axis towards the inputs anchor point. | Null |
Local Transform Override | Override the transformation values of the node, relative to its parent. | Null |
Outputs
The outputs section for this node is currently being worked on.