This node outputs a value if an input node is within range of a point. It only calculates distance based on the origin of the input node, so objects with large bounding boxes should be tested with this in mind.


Name Description
Current Value Shows the current value of the effect. Cannot be directly changed.
Blend Amount The amount to blend the modifier’s value with its target parameter.
Scale The scale/range of the modifier
Operation The operation to be performed on the targeted parameter.
  • Add, adds to the parameter value.
  • Subtract, subtracts from the parameter value.
  • Multiply, multiplies the parameter value.
  • Replace, replaces the parameter value.
Inner Distance Inner range, where the maximum value is applied.
Outer Distance Outer range, within which values will be generated linearly to the inner distance.
Use X / Y / Z Select which axis are used when calculating proximity distance.


Name Description
Position X / Y / Z Set the position for which you want to test if any target nodes are in range of.


Name Description Typical Node Input
Target Node The node which will be tracked. Null


The output is a numeric value that acts upon a connected parameter input of another node, using the operation method selected.