This node is used to create an Array of ‘points’ from various other internal Notch sources. Specifically:
|Sets of Nulls||Multiple Null nodes can be attached to the Point Source input to create an array with one element per Null.|
|Particle Root Nodes||Attaching a Particle Root Node to the Point Source input will generate an Array element for each particle in the particle system|
|Blob Tracker||Attaching a Blob Tracker to the Point Source input will cause an Array element to be created for each detected blob|
See the Array Sources node to see how this node is used in the nodegraph to multi-instance child nodes.
|Position X||Move its position along the x-axis in local space.|
|Position Y||Move its position along the y-axis in local space.|
|Position Z||Move its position along the z-axis in local space.|
|Rotation Heading||Rotate the object about the y-axis.|
|Rotation Pitch||Rotate the object about the x-axis.|
|Rotation Bank||Rotate the object about the z-axis.|
|Scale X||Scale along the x-axis.|
|Scale Y||Scale along the y-axis.|
|Scale Z||Scale along the z-axis.|
Inherit Transform Channels
Toggle which transform channels should be inherited. By default, all are on.
|Max Element Count||The maximum number of elements allowed in the transform array.|
|Low Latency Mode||Reduces the number of frames of latency by which elements are updated in the transform array.|
|Apply Node Transforms To Array Elements Only||When Enabled, transform changes applied to this nodes transform properties will also be applied to the array elements, and carried onto any nodes this data is used.|
|Name||Description||Typical Node Input|
|Point Sources||Can be either a set of Nulls, a Particle Root Node or Blob Tracker|
This node outputs a transform array – which may be used directly with a Clone To Transform Array, or to clone other nodes within Field or Particle systems.