Method
This node allows a black and white mask to be sketched by clicking and dragging with the left most button in the viewport. When the right button is pressed the mask is cleared.
*Notch must be paused to draw new masks.
Processed texture |
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Example Nodegraph |
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Attributes
Name |
Description |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Preview In Viewport |
Preview the effect blended with alpha in the viewport. |
Preview Alpha In Viewport |
Preview the alpha values in the viewport. |
Width |
The resolution of the effect along its width. |
Height |
The resolution of the effect along its height. |
Update Time Mode |
Change how the effect is generated with respect to the scene’s timecode.
- Locked To Timecode, The effect is locked to the time code.
- Running / Loopable, The effect is generated seperated to the timecode.
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Static Image (Process Only Once) |
Only process the image once, making a more efficient scene. Animated Post-FX nodes will not function with this enabled. |
Feather |
Makes a blur which follows around the edges of the curve mask shape. |
Animate Points |
Allows the points to be keyframe animatable. |
Show Point Properties |
Shows the position and bezier controls for all the points individually in the property window. |
Editor Colour |
Change the colour of the curve mask line, visualised in the viewport. |
Rendering
Name |
Description |
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Colour |
Add a colour filter over the image. |
Blend Amount |
The amount the generator is blended with the output. |
Blend Mode |
Choose how the image blends with the scene. See Blend Modes for details. |
Contours
Contains an array of all the points included to create the mask, for internal use.
Inputs
Name |
Description |
Typical Node Input |
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Colour Ramp |
Specifies a range of colours the generator can use. |
Colour Ramp |
Transform Modifier |
Links all transform properties to the input node. |
Null |
Target Node |
Always faces the x-axis towards the inputs anchor point. |
Null |
Local Transform Override |
Override the transformation values of the node, relative to its parent. |
Null |
Outputs
Can be connected to any node which requires an image input.