Method

This is the dialogue window for exporting a video from Notch.

Presets

Label Description
Create/Select Preset create or choose preset values for the rendered video.

Settings

Label Description
Export Type Choose various export file types.
Filename Choose the file name and path to the file will be saved once rendered.
Codec Choose which codec you want to use, dependent on the file type chosen and the codec you have installed.
Export Audio Toggle whether to export audio along with the video.
Allow Looping This allows layers to loop if the duration of the render timeline is longer than a a layer being rendered.
Render Alpha Channel Toggle whether the Alpha channel is rendered with the video. This may not function, depending on which codec you choose.

Duration

Label Description
Start / End Time Time period which will be rendered. Some effects will need some time to build up, so keep this in mind when deciding render times.
Use Range Duration Uses the Range Duration set in the Timeline window.
Use Project Duration Uses the Project Duration set in the Timeline window.
Enable Preroll When enabled, the project will pre-render a certain time frame before the initial start time. This can help to avoid problems for some effects which are dependant on previous frames.
Preroll Duration Sets how long before the initial frame the scene should be pre-rendered for.

Resolution

Label Description
Width / Height Change the image resolution for the rendered video.
Output Resolution Set resolution which will be rendered, after upscaling.
Frame Rate Frame rate for the rendered video.
Use Project Resolution Automatically uses the project resolution set in the Project Settings.
Upscaling Upscale each frame in post, using bilinear filtering.
Use NVIDIA Upscaler Use the RTX™ powered AI image upscaler to upscale the image. This is more accurate than bilinear filtering, but not as accurate as rendering at full resolution and can sometimes introduce artefacts during the upsampling process. This requires an RTX-level GPU as well as driver version 441.12 or newer.

Motion Blur

Label Description
Motion Blur Frames How many frames are overlapped to generate motion blur.
Blur Amount Scales the time frame between the frame before and following, within which motion blur will be calculated.

Render Passes

Label Description
Antialiasing Passes An extra layer of antialiasing, calculated by re-rendering the frame with a sub-pixel offset. Increasing the passes increases the number of samples taken per pixel.
Refinement Passes Controls how many refinement passes are generated, to increase the render quality of the Raytraced image. Only functions if RT is enabled in the Root Node.
Simulation Speed Scale Scales the number of simulation passes vs the number of render passes.
Use Scene Refinement / AA Settings Forces the exported video to use the same settings as are in the current viewport. This means that AA passes and Motion Blur will no longer function.

Audio

Label Description
Audio Offset Offset the audio from the video playback. Can be useful with certain codecs.

Rendering Camera

Label Description
Motion Blur Frames How many frames are overlapped to generate motion blur.
Blur Amount Scales the time frame between the frame before and following, within which motion blur will be calculated.