Method
This node is similar to the Depth Camera / Kinect Source node, but instead combines two input images and generates a depth camera source from them. This can then be used with some of the other Depth Camera / Kinect nodes, such as the Depth Camera / Kinect Mesh.
Attributes
Name | Description |
---|---|
Preview In Viewport | Preview the effect blended with alpha in the viewport. |
Preview RGB In Viewport | Preview the RGB values in the viewport. |
Preview Alpha In Viewport | Preview the alpha values in the viewport. |
Near Clip Plane | The closest distance that will be rendered. NB: Reducing this value too low can reduce the accuracy of aspects of the render. |
Far Clip Plane | The furthest distance that will be rendered by this camera. NB: Increasing this value too high, without increasing the Near Clip, can reduce the accuracy of aspects of the render. |
Depth Clip Hardness | How harsh the falloff is for depth data. |
Colour Image Offset X/Y | Manual alignment of the colour image to align with depth. |
Output Depth | Toggle whether only the depth image is output. |
Inputs
Name | Description | Typical Node Input |
---|---|---|
Colour Source | Source colour image to be used. | Video Loader |
Depth Source | Source depth image to be used. | Video Loader |
Effect Mask | Mask out areas that Post-FX applied to this node won’t be applied. | Video Loader |
Alpha Image | Add an image to control the alpha values of the image. | Video Loader |
Outputs
There are no outputs from this node.