Method
This node adds a bulge effect to the image, whereby a chosen point is stretched and the outer edge is squashed.
Raw texture |
Processed texture |
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![Raw Guitar Image]() |
![Screen Warp]() |
Example Nodegraph |
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![]() |
Attributes
Name |
Description |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Blend Amount |
Changes the opacity of the new effect over the original image. |
Blend Mode (RGB) |
Change how the generated effect blends with the parent image RGB. |
Blend Mode (Alpha) |
Change how the generated effect blends with the parent image alpha. |
Amount |
How strong the warp is. |
Inner Radius |
Radius size of the focus of the warp. |
Outer Radius |
The outer radius of the warp. |
Affect Channels
Select which of the RGBA colour channels are affected by the effect.
Inputs
Name |
Description |
Typical Node Input |
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Active |
Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. |
Envelope Modifier |
Outputs
There are no outputs from this node.
Notes
!The processed texture above has been slightly altered from default to show the kind of effect you can get with this node. By default, no change will be made to the node until you change some of the nodes attributes.