Nodes
Method #
This section contains a group of mostly miscellaneous nodes.
| Colour | Generates a colour which can be input into various nodes. |
| Colour Image Ramp | Outputs individual colours based on an image input. |
| Colour Ramp | Outputs colours or gradients, based on the colours selected. |
| Comment | Add a comment on the nodegraph. |
| Debug Log | Displays the debug log onto the rendered image. |
| Image 2D | Displays an image in 2D space. |
| Image 2D Equirectangular | Warps a cube map into an equirectangular image in 2D space. |
| Layer Precomp | Pre-composite a separate layer as a video source. |
| Mapping | Control how an image is mapped onto surfaces. |
| Motion Direction Follower | Generates a new transform from the movement of an input transform. |
| Motion Predictor | Predicts the motion of an input transform. |
| OSC Output | Send an OSC message every frame. |
| Parent To Vertex | Extract the tranforms of a point. |
| Region | Create a coloured region directly on the nodegraph. |
| Render Layer | Renders all child nodes as a separate composition layer. |
| Render To Surfaces | Render the connected nodes onto object surfaces. |
| Render To Texture | Render the connected nodes as a video source. |
| Root | The Root node for the scene. |
| Screen Projection | Reprojects the camera view to a plane in 2D space. |
| Select Render Layer For Child Nodes | Allow nodes to switch between different Render Layers. |
| Spline Follower | Translates a child object along an input spline. |
| Time Stretch | Change the time step for child nodes. |
| Triangle Octree Node | This node is being deprecated and replaced. |
| Trigger | Trigger child animations from a condition. |