Method

Use the decal node to project a texture onto surfaces.

Notch logo decal
Decal nodegraph

Sample

Transform

Name Description
Position X Move its position along the x-axis in local space.
Position Y Move its position along the y-axis in local space.
Position Z Move its position along the z-axis in local space.
Rotation Heading Rotate the object about the x-axis.
Rotation Pitch Rotate the object about the y-axis.
Rotation Bank Rotate the object about the z-axis.
Scale X Scale along the x-axis.
Scale Y Scale along the y-axis.
Scale Z Scale along the z-axis.

Attributes

Name Description
Mapping type Sets the mapping type for the decal
Original UV’s uses the shapes UVs
Colour Adds colour to the texture
Blend Amount Sets the blend of the texture
Normal Falloff Sets the falloff of the texture
Texture Filter Mode Toggles between Point, Bilinear and Anisotropic
Texture Wrap Mode U Toggles between Repeat, clamped and Border with black
Texture Wrap Mode V Toggles between Repeat, clamped and Border with black

UV Transform

Name Description
UV Scale X Scale the UV texture along the X axis.
UV Scale Y Scale the UV texture along the Y axis.
UV Offset X Offset the UV texture along the X axis.
UV Offset Y Offset the UV texture along the Y axis.

Falloff

Name Description
Falloff Enabled toggles off and on
Falloff Shape Sets the shape of the falloff.
Falloff Range Sets the range of the falloff
Falloff Inner Range Sets the inner range of the falloff
Falloff Curve Power Sets the power of the falloff
Invert Falloff toggles off and on inverting the falloff
Falloff Curve Sets the fall of curve

Inputs

Name Description Typical Node Input
Affected Objects Select which objects should be affected by the decal. 3D Object
Image Image to apply to the object. Video Loader
Mapping Add a mapping node to control how the mapping affects the shape. Mapping
Falloff Node Use an input node to control the falloff of the Decal Null
Transform Modifier Links all transform properties to the input node. Null
Target Node Always faces the x-axis towards the inputs anchor point. Null
Local Transform Override Override the transformation values of the node, relative to its parent. Null

Outputs

All nodes connected to this node are treated as if flowing to the parent node, and inherits any transformation changes along the chain.