Method
The Field cache node allows you to store the animation of a field to disk. This allows the animation to be scrubbed in time, and for simulations to run deterministically without the need to use effectors.
Cached fields may perform significantly better than running simulations live.
Example Nodegraph |
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When the baking is finished the effectors may be disabled. |
Attributes
Name | Description |
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Bake Now | Open baking panel |
Field Cache | Cached File |
Playback Rate | Playback speed |
Playback Time Offset | Offset the playback Time |
Looping | Enable loop playback |
Baking Panel |
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the file extension for field caches is *.field. |
Outputs
There are no outputs from this node.
Notes
Field caching can generate very large files. The frame rate and field resolution will influence the size of the cached file.