Method

This node warps an image with a ripple emanating from the centre of the screen.

Raw texture Processed texture
Example Nodegraph

Attributes

Name Description
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on.
Blend Amount Changes the opacity of the new effect over the original image.
Blend Mode (RGB) Change how the generated effect blends with the parent image RGB.
Blend Mode (Alpha) Change how the generated effect blends with the parent image alpha.
Sine Major Scale Axis Change the peak value for the major axis of the sine wave.
Sine Minor Scale Axis Change the peak value for the minor axis of the sine wave.
Displacement Amount How much the warp effect displaces the image.
Noise Amount how much is applied to the warp.
Falloff Range The range at which the effect works.
Max Displacement Maximum amount the image can be displaced.
Animation Rate Change the rate at which the sine wave is animated.
Update Time Mode How the effect updates with relation to the time code.
  • Locked To Timecode, The effect is locked to the time code and the same time on the time code will always yield the same image output.
  • Running / Looping, The effect is disconnected from the time code and will loop seamlessly at the end of the layer. This also means that animated speed values will change smoothly.

Affect Channels

Select which of the RGBA colour channels are affected by the effect.

Inputs

Name Description Typical Node Input
Falloff Node Add a gradient that controls how far the effect affects the image. Gradient 2D
Active Turn the effect on or off. Values < 0.1 will turn the effect off, and deferred rendering must be on. Envelope Modifier

Outputs

There are no outputs from this node.